v0.2 / Postjam Update
Touhou ~ Phantom Assembler » Devlog
"i'll just do a couple critical bugfixes," i said to myself, before burning through 21 tickets in 3 days
v0.2 changes:
- Non-boss enemies that have heads can be headshot
- Wake-up interactable model changed to be a street sign
- Oni and Nightmares changed to be creepier :)
- Two new boss B attacks :)
- Levelup UI defaults to Storage instead of Inventory
- Nicer apartment background art (not shown in attached trailer oops)
- Sprint input is now a toggle (holding shift during testing was making my pinky tired)
- Fixed boss attacking player during pre-fight dialogue
- Fixed boss music not stopping on defeat
- Fixed system cursor not being properly hidden during gameplay
- Minor audio, collision, NPC, progression bugfixes
v0.1b changes:
- Fixed End B boss bugs (boss not hovering, boss movement not triggering, attack sound effects playing too frequently, bullet circles spawning at incorrect angles)
- Fixed minor progression bugs (amulet door inconsistently opening on correct day, interacting with wakeup cube using controller skips storage/levelup menu)
- Fixed one wall not having collision
- Modified one light material
Files
PhantomAssembler (Windows v0.2, latest version) 67 MB
May 06, 2022
PhantomAssembler (Mac v0.2, latest version) 76 MB
May 06, 2022
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Touhou ~ Phantom Assembler
horror-ish roguelite(?) ranged-only kingsfield? sure why not
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